PM3.6 - Donkey Kong - Common Subroutine 0x901a2510

  1. Subroutine(0x9019b0e8)
  2. CallEveryFrame { thread_id: 9, script: 0x1366c }
  3. Return
  4. Subroutine(0x9019b0e8)
  5. CallEveryFrame { thread_id: 9, script: 0x138c4 }
  6. Return